It definitely seems like an odd way to go IMO since plain non-dithered 256 color renderers generally look better with the exception of smooth shading effects. even if you were running at 640x480)ĭo you know if it was specifically aimed at 256 color output, or also used for 24-bit interpolated to dithered 15/16-bit color? (it would definitely be really obvious in VGA compared to an SDTV. ATI Rage chipset was one of them, IIRC.Oh, interesting, I don't remember my RAGE Pro ever doing that, but maybe we never had it configured for such. They auto down colored by hardware dither. Composite might not have been as sharp, but you didn't see any dither.Īlso, GPU's on PCs did this as well. I don't think I use the cable much after that experience. ![]() ![]() ![]() I couldn't believe how horrible it looked. I had bought an s-video cable for PS1, after having put down $800 for a new TV (expensive for back then). Yup, I knew about the PS1 dithering BITD.
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